

It’s a little bit different than a standard auction because you’re bidding on multiple objects simultaneously. Our auction saves time by having each player automatically maximizing the value they are getting, where each faction’s value is the difference between their maximum bid and the current bid. We have an algorithm that mimics how an auction would take place if the players were to place their bids manually one at a time. So how will the auction proceed? Let’s say the maximum bids everyone entered are like this: In that case your maximum bids should be 15, 0, and 10 since you are equally happy to take Itars with a bid of 15 as you are taking Xenos at 0. For example, let’s say the current factions up for bid are Itars, Xenos, and Taklons and you think the final scores will be something like 165, 150, and 160. When setting the maximum bids, each player is essentially predicting what the final scores of each faction will be. The starting turn order is tied to the factions themselves, so the first faction listed in the auction will be the starting player after the auction is over. After all players enter in their maximum bids, the auction proceeds automatically with each player maximizing their own personal value.

Players will simultaneously and secretly bid how many VP they are willing to lose in order to win that faction.

All players will select a faction that will be put up for auction.
